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[GAME_VERSION] CURR=200712262016
[FILES] ./ltmsg.dll.cab
[FILES] ./sa_msgs.dat.cab
[FILES] ./snddrv.dll.cab
[FILES] ./suddenattack.exe.cab
[REZ_SA_AD] COUNT=6
[REZ_SA_AD] VERSION=200710191011
[REZ_SA_INTERFACE] COUNT=2004
[REZ_SA_INTERFACE] VERSION=200712241824
[REZ_SA_INTERFACE] ./game/sa_interface/menu/textures/common/initloading0_3.dtx.cab
[REZ_SA_INTERFACE] ./game/sa_interface/menu/textures/common/initloading0_6.dtx.cab
[REZ_SA_INTERFACE] ./game/sa_interface/menu/textures/common/initloading1_3.dtx.cab
[REZ_SA_INTERFACE] ./game/sa_interface/menu/textures/common/initloading1_6.dtx.cab
[REZ_SA_INTERFACE] ./game/sa_interface/weapon/tavor.dtx.cab
[REZ_SA_INTERFACE] ./game/sa_interface/weapon/tavord.dtx.cab
[REZ_SA_INTERFACE] ./game/sa_interface/weapon/tavors.dtx.cab
[REZ_SA_INTERFACE] ./game/sa_interface/weapon/tavor_in.dtx.cab
[REZ_SA_INTERFACE] ./game/sa_interface/weapon/tavor_is.dtx.cab
[REZ_SA_RPPL] COUNT=42
[REZ_SA_RPPL] VERSION=200712241536
[REZ_SA_RPPL] ./game/sa_rppl/sample19_120.dtx.cab
[REZ_SA_RPPL] ./game/sa_rppl/sample19_153.dtx.cab
[REZ_SA_SCRIPTS] VERSION=200712262016
[REZ_SA_SCRIPTS] ./game/sa_scripts/activatetypes.txt.cab
[REZ_SA_SCRIPTS] ./game/sa_scripts/aditem.txt.cab
[REZ_SA_SCRIPTS] ./game/sa_scripts/aibutes.txt.cab
[REZ_SA_SCRIPTS] ./game/sa_scripts/aigoals.txt.cab
[REZ_SA_SCRIPTS] ./game/sa_scripts/ani_replica.txt.cab
[REZ_SA_SCRIPTS] ./game/sa_scripts/ani_stud.txt.cab
[REZ_SA_SCRIPTS] ./game/sa_scripts/attachments.txt.cab
[REZ_SA_SCRIPTS] ./game/sa_scripts/cashitem.txt.cab
[REZ_SA_SCRIPTS] ./game/sa_scripts/clanmark.txt.cab
[REZ_SA_SCRIPTS] ./game/sa_scripts/clientbutes.txt.cab
[REZ_SA_SCRIPTS] ./game/sa_scripts/clientsnd.txt.cab
[REZ_SA_SCRIPTS] ./game/sa_scripts/commands.txt.cab
[REZ_SA_SCRIPTS] ./game/sa_scripts/coopmissions.txt.cab
[REZ_SA_SCRIPTS] ./game/sa_scripts/damagefx.txt.cab
[REZ_SA_SCRIPTS] ./game/sa_scripts/damagetypes.txt.cab
[REZ_SA_SCRIPTS] ./game/sa_scripts/debris.txt.cab
[REZ_SA_SCRIPTS] ./game/sa_scripts/fcrc32.txt.cab
[REZ_SA_SCRIPTS] ./game/sa_scripts/fx.txt.cab
[REZ_SA_SCRIPTS] ./game/sa_scripts/gadgettargets.txt.cab
[REZ_SA_SCRIPTS] ./game/sa_scripts/intelitems.txt.cab
[REZ_SA_SCRIPTS] ./game/sa_scripts/inventory.txt.cab
[REZ_SA_SCRIPTS] ./game/sa_scripts/keyitems.txt.cab
[REZ_SA_SCRIPTS] ./game/sa_scripts/layout.txt.cab
[REZ_SA_SCRIPTS] ./game/sa_scripts/mission.txt.cab
[REZ_SA_SCRIPTS] ./game/sa_scripts/modelbutes.txt.cab
[REZ_SA_SCRIPTS] ./game/sa_scripts/music.txt.cab
[REZ_SA_SCRIPTS] ./game/sa_scripts/popupitems.txt.cab
[REZ_SA_SCRIPTS] ./game/sa_scripts/proptypes.txt.cab
[REZ_SA_SCRIPTS] ./game/sa_scripts/radartypes.txt.cab
[REZ_SA_SCRIPTS] ./game/sa_scripts/relationdata.txt.cab
[REZ_SA_SCRIPTS] ./game/sa_scripts/searchitems.txt.cab
[REZ_SA_SCRIPTS] ./game/sa_scripts/serverbutes.txt.cab
[REZ_SA_SCRIPTS] ./game/sa_scripts/serveroptions.txt.cab
[REZ_SA_SCRIPTS] ./game/sa_scripts/serversnd.txt.cab
[REZ_SA_SCRIPTS] ./game/sa_scripts/skills.txt.cab
[REZ_SA_SCRIPTS] ./game/sa_scripts/sndbutes.txt.cab
[REZ_SA_SCRIPTS] ./game/sa_scripts/sndfilters.txt.cab
[REZ_SA_SCRIPTS] ./game/sa_scripts/surface.txt.cab
[REZ_SA_SCRIPTS] ./game/sa_scripts/triggertypes.txt.cab
[REZ_SA_SCRIPTS] ./game/sa_scripts/weapons.txt.cab
[REZ_SA_SCRIPTS] ./game/sa_scripts/ws_default.txt.cab
[REZ_SA_SCRIPTS] ./game/sa_scripts/ws_replica.txt.cab
[REZ_SA_SCRIPTS] ./game/sa_scripts/ws_stud.txt.cab
[REZ_SA_TEX] COUNT=3104
[REZ_SA_TEX] VERSION=200712211740
[REZ_SA_TEX] ./game/sa_tex/hotel/b1.dtx.cab
[REZ_SA_TEX] ./game/sa_tex/hotel/b10.dtx.cab
[REZ_SA_TEX] ./game/sa_tex/hotel/b11.dtx.cab
[REZ_SA_TEX] ./game/sa_tex/hotel/b12.dtx.cab
[REZ_SA_TEX] ./game/sa_tex/hotel/b13.dtx.cab
[REZ_SA_TEX] ./game/sa_tex/hotel/b14.dtx.cab
[REZ_SA_TEX] ./game/sa_tex/hotel/b15.dtx.cab
[REZ_SA_TEX] ./game/sa_tex/hotel/b16.dtx.cab
[REZ_SA_TEX] ./game/sa_tex/hotel/b17.dtx.cab
[REZ_SA_TEX] ./game/sa_tex/hotel/b18.dtx.cab
[REZ_SA_TEX] ./game/sa_tex/hotel/b19.dtx.cab
[REZ_SA_TEX] ./game/sa_tex/hotel/b1_2.dtx.cab
[REZ_SA_TEX] ./game/sa_tex/hotel/b1_3.dtx.cab
[REZ_SA_TEX] ./game/sa_tex/hotel/b2.dtx.cab
[REZ_SA_TEX] ./game/sa_tex/hotel/b20.dtx.cab
[REZ_SA_TEX] ./game/sa_tex/hotel/b21.dtx.cab
[REZ_SA_TEX] ./game/sa_tex/hotel/b21_2.dtx.cab
[REZ_SA_TEX] ./game/sa_tex/hotel/b22.dtx.cab
[REZ_SA_TEX] ./game/sa_tex/hotel/b23.dtx.cab
[REZ_SA_TEX] ./game/sa_tex/hotel/b24.dtx.cab
[REZ_SA_TEX] ./game/sa_tex/hotel/b26.dtx.cab
[REZ_SA_TEX] ./game/sa_tex/hotel/b27.dtx.cab
[REZ_SA_TEX] ./game/sa_tex/hotel/b4.dtx.cab
[REZ_SA_TEX] ./game/sa_tex/hotel/b4_2.dtx.cab
[REZ_SA_TEX] ./game/sa_tex/hotel/b4_3.dtx.cab
[REZ_SA_TEX] ./game/sa_tex/hotel/b4_5.dtx.cab
[REZ_SA_TEX] ./game/sa_tex/hotel/b4_6.dtx.cab
[REZ_SA_TEX] ./game/sa_tex/hotel/b5.dtx.cab
[REZ_SA_TEX] ./game/sa_tex/hotel/b8.dtx.cab
[REZ_SA_TEX] ./game/sa_tex/hotel/b8_2.dtx.cab
[REZ_SA_TEX] ./game/sa_tex/hotel/ba1.dtx.cab
[REZ_SA_TEX] ./game/sa_tex/hotel/ba2.dtx.cab
[REZ_SA_TEX] ./game/sa_tex/hotel/ba3.dtx.cab
[REZ_SA_TEX] ./game/sa_tex/hotel/ba4.dtx.cab
[REZ_SA_TEX] ./game/sa_tex/hotel/ba5.dtx.cab
[REZ_SA_TEX] ./game/sa_tex/hotel/ba6.dtx.cab
[REZ_SA_TEX] ./game/sa_tex/hotel/ba7.dtx.cab
[REZ_SA_TEX] ./game/sa_tex/hotel/mu1.dtx.cab
[REZ_SA_TEX] ./game/sa_tex/hotel/mu2.dtx.cab
[REZ_SA_TEX] ./game/sa_tex/hotel/p1.dtx.cab
[REZ_SA_TEX] ./game/sa_tex/hotel/p2.dtx.cab
[REZ_SA_TEX] ./game/sa_tex/hotel/p3.dtx.cab
[REZ_SA_TEX] ./game/sa_tex/hotel/so1.dtx.cab
[REZ_SA_TEX] ./game/sa_tex/hotel/so10.dtx.cab
[REZ_SA_TEX] ./game/sa_tex/hotel/so11.dtx.cab
[REZ_SA_TEX] ./game/sa_tex/hotel/so11_2.dtx.cab
[REZ_SA_TEX] ./game/sa_tex/hotel/so11_3.dtx.cab
[REZ_SA_TEX] ./game/sa_tex/hotel/so11_4.dtx.cab
[REZ_SA_TEX] ./game/sa_tex/hotel/so11_5.dtx.cab
[REZ_SA_TEX] ./game/sa_tex/hotel/so11_6.dtx.cab
[REZ_SA_TEX] ./game/sa_tex/hotel/so11_7.dtx.cab
[REZ_SA_TEX] ./game/sa_tex/hotel/so12.dtx.cab
[REZ_SA_TEX] ./game/sa_tex/hotel/so13.dtx.cab
[REZ_SA_TEX] ./game/sa_tex/hotel/so14.dtx.cab
[REZ_SA_TEX] ./game/sa_tex/hotel/so15.dtx.cab
[REZ_SA_TEX] ./game/sa_tex/hotel/so16.dtx.cab
[REZ_SA_TEX] ./game/sa_tex/hotel/so17.dtx.cab
[REZ_SA_TEX] ./game/sa_tex/hotel/so18.dtx.cab
[REZ_SA_TEX] ./game/sa_tex/hotel/so18_2.dtx.cab
[REZ_SA_TEX] ./game/sa_tex/hotel/so19.dtx.cab
[REZ_SA_TEX] ./game/sa_tex/hotel/so21.dtx.cab
[REZ_SA_TEX] ./game/sa_tex/hotel/so22.dtx.cab
[REZ_SA_TEX] ./game/sa_tex/hotel/so22_2.dtx.cab
[REZ_SA_TEX] ./game/sa_tex/hotel/so23.dtx.cab
[REZ_SA_TEX] ./game/sa_tex/hotel/so24.dtx.cab
[REZ_SA_TEX] ./game/sa_tex/hotel/so24_2.dtx.cab
[REZ_SA_TEX] ./game/sa_tex/hotel/so24_3.dtx.cab
[REZ_SA_TEX] ./game/sa_tex/hotel/so24_4.dtx.cab
[REZ_SA_TEX] ./game/sa_tex/hotel/so26.dtx.cab
[REZ_SA_TEX] ./game/sa_tex/hotel/so27.dtx.cab
[REZ_SA_TEX] ./game/sa_tex/hotel/so28.dtx.cab
[REZ_SA_TEX] ./game/sa_tex/hotel/so3.dtx.cab
[REZ_SA_TEX] ./game/sa_tex/hotel/so3_2.dtx.cab
[REZ_SA_TEX] ./game/sa_tex/hotel/so4.dtx.cab
[REZ_SA_TEX] ./game/sa_tex/hotel/so5.dtx.cab
[REZ_SA_TEX] ./game/sa_tex/hotel/so6.dtx.cab
[REZ_SA_TEX] ./game/sa_tex/hotel/so6_2.dtx.cab
[REZ_SA_TEX] ./game/sa_tex/hotel/so7.dtx.cab
[REZ_SA_TEX] ./game/sa_tex/hotel/so8.dtx.cab
[REZ_SA_TEX] ./game/sa_tex/hotel/so9.dtx.cab
[REZ_SA_TEX] ./game/sa_tex/hotel/tr.dtx.cab
[REZ_SA_WEAPONS] COUNT=941
[REZ_SA_WEAPONS] VERSION=200712261854
[REZ_SA_WEAPONS] ./game/sa_weapons/models/pv/pw/026.ltb.cab
[REZ_SA_WEAPONS] ./game/sa_weapons/models/tv/tar21.ltb.cab
[REZ_SA_WEAPONS] ./game/sa_weapons/models/wpv/pw/026.ltb.cab
[REZ_SA_WEAPONS] ./game/sa_weapons/skins/pv/tar21.dtx.cab
[REZ_SA_WEAPONS] ./game/sa_weapons/skins/tv/tar21_3p.dtx.cab
[REZ_SA_WEAPONS] ./game/sa_weapons/snd/tavor/boltup.wav.cab
[REZ_SA_WEAPONS] ./game/sa_weapons/snd/tavor/clipin.wav.cab
[REZ_SA_WEAPONS] ./game/sa_weapons/snd/tavor/clipout.wav.cab
[REZ_SA_WEAPONS] ./game/sa_weapons/snd/tavor/dryfire.wav.cab
[REZ_SA_WEAPONS] ./game/sa_weapons/snd/tavor/fire.wav.cab
[REZ_SA_WEAPONS] ./game/sa_weapons/snd/tavor/select.wav.cab
[REZ_SA_WEAPONS] ./game/sa_weapons/uwsnd/tavor/boltup.wav.cab
[REZ_SA_WEAPONS] ./game/sa_weapons/uwsnd/tavor/clipin.wav.cab
[REZ_SA_WEAPONS] ./game/sa_weapons/uwsnd/tavor/clipout.wav.cab
[REZ_SA_WEAPONS] ./game/sa_weapons/uwsnd/tavor/dryfire.wav.cab
[REZ_SA_WEAPONS] ./game/sa_weapons/uwsnd/tavor/fire.wav.cab
[REZ_SA_WEAPONS] ./game/sa_weapons/uwsnd/tavor/select.wav.cab
[REZ_SA_WORLDS] COUNT=490
[REZ_SA_WORLDS] VERSION=200712261112
[REZ_SA_WORLDS] ./game/sa_worlds/loading/royallord/royallord_b_01.dtx.cab
[REZ_SA_WORLDS] ./game/sa_worlds/loading/royallord/royallord_b_02.dtx.cab
[REZ_SA_WORLDS] ./game/sa_worlds/loading/royallord/royallord_b_03.dtx.cab
[REZ_SA_WORLDS] ./game/sa_worlds/loading/royallord/royallord_b_04.dtx.cab
[REZ_SA_WORLDS] ./game/sa_worlds/loading/royallord/royallord_b_05.dtx.cab
[REZ_SA_WORLDS] ./game/sa_worlds/loading/royallord/royallord_b_06.dtx.cab
[REZ_SA_WORLDS] ./game/sa_worlds/loading/royallord/royallord_r_01.dtx.cab
[REZ_SA_WORLDS] ./game/sa_worlds/loading/royallord/royallord_r_02.dtx.cab
[REZ_SA_WORLDS] ./game/sa_worlds/loading/royallord/royallord_r_03.dtx.cab
[REZ_SA_WORLDS] ./game/sa_worlds/loading/royallord/royallord_r_04.dtx.cab
[REZ_SA_WORLDS] ./game/sa_worlds/loading/royallord/royallord_r_05.dtx.cab
[REZ_SA_WORLDS] ./game/sa_worlds/loading/royallord/royallord_r_06.dtx.cab
[REZ_SA_WORLDS] ./game/sa_worlds/project/hotel.dat.cab
[REZ_SA_WORLDS] ./game/sa_worlds/project/sharktail.dat.cab
[REZ_SA_WORLDS] ./game/sa_worlds/screenshot/royallord.dtx.cab
[REZ_SA_WORLDS] ./game/sa_worlds/snd/elevator_02.wav.cab
[REZ_SA_WORLDS] ./game/sa_worlds/snd/hotel_amb_01.wav.cab
[REZ_SA_WORLDS] ./game/sa_worlds/snd/hotel_music.wav.cab
[REZ_SA_WORLDS] ./game/sa_worlds/snd/hotel_music_02.wav.cab
[REZ_SA_WORLDS] ./game/sa_worlds/snd/roomtone_int_01.wav.cab
[REZ_SA_WORLDS] ./game/sa_worlds/snd/roomtone_int_02.wav.cab
[REZ_GAME_FILE] VERSION=200712261718
[REZ_GAME_FILE] ./game/clientfx.fxd.cab
[REZ_GAME_FILE] ./game/cres.dll.cab
[REZ_GAME_FILE] ./game/cshell.dll.cab
[REZ_GAME_FILE] ./game/object.lto.cab
[REZ_GAME_FILE] ./game/sres.dll.cab
특이 사항
맵버그 패치라고 한 것은 샤크테일이네요. 벽뚫기를 더 빡세게 차단했나보죠? 한명이 부스팅해주면 그대로 뚫을 수 있는 문제가 있었거든요. 그리고 신규무기 Tavor때문에 아마 인터페이스 9.1 을 내놓을 수 밖에 없겠습니다. 이거 참 시간은 없는데 할일만 잔뜩..