발표 사항
<업데이트 내용>
▷ 무기슬롯창 기간만료 표기
- 기간이 만료된 아이템의 경우 무기슬롯창에서 기간만료로 표기
- 무기슬롯창 선택화면에서 더블클릭으로 사용무기 지정 가능
▷ 맵 버그 수정
- 3보급창고 / 화이트스콜 / 해양중계소
▷ 파워플랜트 맵 수정
▷ 기타 버그 수정
내부 변경 파일
[GAME_VERSION] CURR=200802260558
[FILES] ./ltmsg.dll.cab
[FILES] ./sa_msgs.dat.cab
[FILES] ./snddrv.dll.cab
[FILES] ./suddenattack.exe.cab
[REZ_CLIENTFX] VERSION=200802111436
[REZ_CLIENTFX] ./game/clientfx/clientfx.fxf.cab
[REZ_SA_PROPS] COUNT=63
[REZ_SA_PROPS] VERSION=200802111446
[REZ_SA_PROPS] ./game/sa_props/models/box.ltb.cab
[REZ_SA_PROPS] ./game/sa_props/models/skull.ltb.cab
[REZ_SA_PROPS] ./game/sa_props/skins/boneset01.dtx.cab
[REZ_SA_PROPS] ./game/sa_props/snd/skull_rotate.wav.cab
[REZ_SA_SCRIPTS] VERSION=200802260558
[REZ_SA_SCRIPTS] ./game/sa_scripts/activatetypes.txt.cab
[REZ_SA_SCRIPTS] ./game/sa_scripts/aditem.txt.cab
[REZ_SA_SCRIPTS] ./game/sa_scripts/aibutes.txt.cab
[REZ_SA_SCRIPTS] ./game/sa_scripts/aigoals.txt.cab
[REZ_SA_SCRIPTS] ./game/sa_scripts/ani_replica.txt.cab
[REZ_SA_SCRIPTS] ./game/sa_scripts/ani_stud.txt.cab
[REZ_SA_SCRIPTS] ./game/sa_scripts/attachments.txt.cab
[REZ_SA_SCRIPTS] ./game/sa_scripts/cashitem.txt.cab
[REZ_SA_SCRIPTS] ./game/sa_scripts/clanmark.txt.cab
[REZ_SA_SCRIPTS] ./game/sa_scripts/clientbutes.txt.cab
[REZ_SA_SCRIPTS] ./game/sa_scripts/clientsnd.txt.cab
[REZ_SA_SCRIPTS] ./game/sa_scripts/commands.txt.cab
[REZ_SA_SCRIPTS] ./game/sa_scripts/coopmissions.txt.cab
[REZ_SA_SCRIPTS] ./game/sa_scripts/damagefx.txt.cab
[REZ_SA_SCRIPTS] ./game/sa_scripts/damagetypes.txt.cab
[REZ_SA_SCRIPTS] ./game/sa_scripts/debris.txt.cab
[REZ_SA_SCRIPTS] ./game/sa_scripts/fcrc32.txt.cab
[REZ_SA_SCRIPTS] ./game/sa_scripts/fx.txt.cab
[REZ_SA_SCRIPTS] ./game/sa_scripts/gadgettargets.txt.cab
[REZ_SA_SCRIPTS] ./game/sa_scripts/intelitems.txt.cab
[REZ_SA_SCRIPTS] ./game/sa_scripts/inventory.txt.cab
[REZ_SA_SCRIPTS] ./game/sa_scripts/keyitems.txt.cab
[REZ_SA_SCRIPTS] ./game/sa_scripts/layout.txt.cab
[REZ_SA_SCRIPTS] ./game/sa_scripts/mission.txt.cab
[REZ_SA_SCRIPTS] ./game/sa_scripts/modelbutes.txt.cab
[REZ_SA_SCRIPTS] ./game/sa_scripts/music.txt.cab
[REZ_SA_SCRIPTS] ./game/sa_scripts/popupitems.txt.cab
[REZ_SA_SCRIPTS] ./game/sa_scripts/proptypes.txt.cab
[REZ_SA_SCRIPTS] ./game/sa_scripts/radartypes.txt.cab
[REZ_SA_SCRIPTS] ./game/sa_scripts/relationdata.txt.cab
[REZ_SA_SCRIPTS] ./game/sa_scripts/searchitems.txt.cab
[REZ_SA_SCRIPTS] ./game/sa_scripts/serverbutes.txt.cab
[REZ_SA_SCRIPTS] ./game/sa_scripts/serveroptions.txt.cab
[REZ_SA_SCRIPTS] ./game/sa_scripts/serversnd.txt.cab
[REZ_SA_SCRIPTS] ./game/sa_scripts/skills.txt.cab
[REZ_SA_SCRIPTS] ./game/sa_scripts/sndbutes.txt.cab
[REZ_SA_SCRIPTS] ./game/sa_scripts/sndfilters.txt.cab
[REZ_SA_SCRIPTS] ./game/sa_scripts/surface.txt.cab
[REZ_SA_SCRIPTS] ./game/sa_scripts/triggertypes.txt.cab
[REZ_SA_SCRIPTS] ./game/sa_scripts/weapons.txt.cab
[REZ_SA_SCRIPTS] ./game/sa_scripts/ws_default.txt.cab
[REZ_SA_SCRIPTS] ./game/sa_scripts/ws_replica.txt.cab
[REZ_SA_SCRIPTS] ./game/sa_scripts/ws_stud.txt.cab
[REZ_SA_TEX] COUNT=3105
[REZ_SA_TEX] VERSION=200802111739
[REZ_SA_TEX] ./game/sa_tex/alphazero2.dtx.cab
[REZ_SA_WEAPONS] VERSION=200802131436
[REZ_SA_WEAPONS] ./game/sa_weapons/models/tv/doublebarrel.ltb.cab
[REZ_SA_WORLDS] COUNT=501
[REZ_SA_WORLDS] VERSION=200802251202
[REZ_SA_WORLDS] ./game/sa_worlds/project/blue.dat.cab
[REZ_SA_WORLDS] ./game/sa_worlds/project/edel.dat.cab
[REZ_SA_WORLDS] ./game/sa_worlds/project/powerplant.dat.cab
[REZ_SA_WORLDS] ./game/sa_worlds/project/tank.dat.cab
[REZ_SA_WORLDS] ./game/sa_worlds/snd/jungle_amb_01.wav.cab
[REZ_SA_WORLDS] ./game/sa_worlds/snd/jungle_amb_02.wav.cab
[REZ_SA_WORLDS] ./game/sa_worlds/snd/jungle_amb_03.wav.cab
[REZ_SA_WORLDS] ./game/sa_worlds/snd/jungle_amb_04.wav.cab
[REZ_SA_WORLDS] ./game/sa_worlds/snd/jungle_amb_05.wav.cab
[REZ_SA_WORLDS] ./game/sa_worlds/snd/skull_amb_01.wav.cab
[REZ_SA_WORLDS] ./game/sa_worlds/snd/skull_rotate.wav.cab
[REZ_SA_WORLDS] ./game/sa_worlds/snd/skull_rotate_180.wav.cab
[REZ_SA_WORLDS] ./game/sa_worlds/snd/skull_rotate_90.wav.cab
[REZ_SA_WORLDS] ./game/sa_worlds/snd/wood_bridge_01.wav.cab
[REZ_SA_WORLDS] ./game/sa_worlds/snd/wood_bridge_02.wav.cab
[REZ_GAME_FILE] VERSION=200802260558
[REZ_GAME_FILE] ./game/clientfx.fxd.cab
[REZ_GAME_FILE] ./game/cres.dll.cab
[REZ_GAME_FILE] ./game/cshell.dll.cab
[REZ_GAME_FILE] ./game/object.lto.cab
[REZ_GAME_FILE] ./game/sres.dll.cab
[FILES] ./ltmsg.dll.cab
[FILES] ./sa_msgs.dat.cab
[FILES] ./snddrv.dll.cab
[FILES] ./suddenattack.exe.cab
[REZ_CLIENTFX] VERSION=200802111436
[REZ_CLIENTFX] ./game/clientfx/clientfx.fxf.cab
[REZ_SA_PROPS] COUNT=63
[REZ_SA_PROPS] VERSION=200802111446
[REZ_SA_PROPS] ./game/sa_props/models/box.ltb.cab
[REZ_SA_PROPS] ./game/sa_props/models/skull.ltb.cab
[REZ_SA_PROPS] ./game/sa_props/skins/boneset01.dtx.cab
[REZ_SA_PROPS] ./game/sa_props/snd/skull_rotate.wav.cab
[REZ_SA_SCRIPTS] VERSION=200802260558
[REZ_SA_SCRIPTS] ./game/sa_scripts/activatetypes.txt.cab
[REZ_SA_SCRIPTS] ./game/sa_scripts/aditem.txt.cab
[REZ_SA_SCRIPTS] ./game/sa_scripts/aibutes.txt.cab
[REZ_SA_SCRIPTS] ./game/sa_scripts/aigoals.txt.cab
[REZ_SA_SCRIPTS] ./game/sa_scripts/ani_replica.txt.cab
[REZ_SA_SCRIPTS] ./game/sa_scripts/ani_stud.txt.cab
[REZ_SA_SCRIPTS] ./game/sa_scripts/attachments.txt.cab
[REZ_SA_SCRIPTS] ./game/sa_scripts/cashitem.txt.cab
[REZ_SA_SCRIPTS] ./game/sa_scripts/clanmark.txt.cab
[REZ_SA_SCRIPTS] ./game/sa_scripts/clientbutes.txt.cab
[REZ_SA_SCRIPTS] ./game/sa_scripts/clientsnd.txt.cab
[REZ_SA_SCRIPTS] ./game/sa_scripts/commands.txt.cab
[REZ_SA_SCRIPTS] ./game/sa_scripts/coopmissions.txt.cab
[REZ_SA_SCRIPTS] ./game/sa_scripts/damagefx.txt.cab
[REZ_SA_SCRIPTS] ./game/sa_scripts/damagetypes.txt.cab
[REZ_SA_SCRIPTS] ./game/sa_scripts/debris.txt.cab
[REZ_SA_SCRIPTS] ./game/sa_scripts/fcrc32.txt.cab
[REZ_SA_SCRIPTS] ./game/sa_scripts/fx.txt.cab
[REZ_SA_SCRIPTS] ./game/sa_scripts/gadgettargets.txt.cab
[REZ_SA_SCRIPTS] ./game/sa_scripts/intelitems.txt.cab
[REZ_SA_SCRIPTS] ./game/sa_scripts/inventory.txt.cab
[REZ_SA_SCRIPTS] ./game/sa_scripts/keyitems.txt.cab
[REZ_SA_SCRIPTS] ./game/sa_scripts/layout.txt.cab
[REZ_SA_SCRIPTS] ./game/sa_scripts/mission.txt.cab
[REZ_SA_SCRIPTS] ./game/sa_scripts/modelbutes.txt.cab
[REZ_SA_SCRIPTS] ./game/sa_scripts/music.txt.cab
[REZ_SA_SCRIPTS] ./game/sa_scripts/popupitems.txt.cab
[REZ_SA_SCRIPTS] ./game/sa_scripts/proptypes.txt.cab
[REZ_SA_SCRIPTS] ./game/sa_scripts/radartypes.txt.cab
[REZ_SA_SCRIPTS] ./game/sa_scripts/relationdata.txt.cab
[REZ_SA_SCRIPTS] ./game/sa_scripts/searchitems.txt.cab
[REZ_SA_SCRIPTS] ./game/sa_scripts/serverbutes.txt.cab
[REZ_SA_SCRIPTS] ./game/sa_scripts/serveroptions.txt.cab
[REZ_SA_SCRIPTS] ./game/sa_scripts/serversnd.txt.cab
[REZ_SA_SCRIPTS] ./game/sa_scripts/skills.txt.cab
[REZ_SA_SCRIPTS] ./game/sa_scripts/sndbutes.txt.cab
[REZ_SA_SCRIPTS] ./game/sa_scripts/sndfilters.txt.cab
[REZ_SA_SCRIPTS] ./game/sa_scripts/surface.txt.cab
[REZ_SA_SCRIPTS] ./game/sa_scripts/triggertypes.txt.cab
[REZ_SA_SCRIPTS] ./game/sa_scripts/weapons.txt.cab
[REZ_SA_SCRIPTS] ./game/sa_scripts/ws_default.txt.cab
[REZ_SA_SCRIPTS] ./game/sa_scripts/ws_replica.txt.cab
[REZ_SA_SCRIPTS] ./game/sa_scripts/ws_stud.txt.cab
[REZ_SA_TEX] COUNT=3105
[REZ_SA_TEX] VERSION=200802111739
[REZ_SA_TEX] ./game/sa_tex/alphazero2.dtx.cab
[REZ_SA_WEAPONS] VERSION=200802131436
[REZ_SA_WEAPONS] ./game/sa_weapons/models/tv/doublebarrel.ltb.cab
[REZ_SA_WORLDS] COUNT=501
[REZ_SA_WORLDS] VERSION=200802251202
[REZ_SA_WORLDS] ./game/sa_worlds/project/blue.dat.cab
[REZ_SA_WORLDS] ./game/sa_worlds/project/edel.dat.cab
[REZ_SA_WORLDS] ./game/sa_worlds/project/powerplant.dat.cab
[REZ_SA_WORLDS] ./game/sa_worlds/project/tank.dat.cab
[REZ_SA_WORLDS] ./game/sa_worlds/snd/jungle_amb_01.wav.cab
[REZ_SA_WORLDS] ./game/sa_worlds/snd/jungle_amb_02.wav.cab
[REZ_SA_WORLDS] ./game/sa_worlds/snd/jungle_amb_03.wav.cab
[REZ_SA_WORLDS] ./game/sa_worlds/snd/jungle_amb_04.wav.cab
[REZ_SA_WORLDS] ./game/sa_worlds/snd/jungle_amb_05.wav.cab
[REZ_SA_WORLDS] ./game/sa_worlds/snd/skull_amb_01.wav.cab
[REZ_SA_WORLDS] ./game/sa_worlds/snd/skull_rotate.wav.cab
[REZ_SA_WORLDS] ./game/sa_worlds/snd/skull_rotate_180.wav.cab
[REZ_SA_WORLDS] ./game/sa_worlds/snd/skull_rotate_90.wav.cab
[REZ_SA_WORLDS] ./game/sa_worlds/snd/wood_bridge_01.wav.cab
[REZ_SA_WORLDS] ./game/sa_worlds/snd/wood_bridge_02.wav.cab
[REZ_GAME_FILE] VERSION=200802260558
[REZ_GAME_FILE] ./game/clientfx.fxd.cab
[REZ_GAME_FILE] ./game/cres.dll.cab
[REZ_GAME_FILE] ./game/cshell.dll.cab
[REZ_GAME_FILE] ./game/object.lto.cab
[REZ_GAME_FILE] ./game/sres.dll.cab
특이 사항
패치 된줄도 몰랐어요 ㅜ.ㅜ 3일동안 나갔던데에 무선인터넷도 안들어와서.. 게다가 새 컴퓨터 맞추면서 예전 프로그래밍 폴더를 빼먹고 옮겨놓구 기존 홈씨어터 컴퓨터에 하드 물려놓고 포맷시킨 바람에.. 날려먹었어요 ㅜㅜㅋ;; 머릿속에 원천기술은 있으니까 상관없지만..4~5년동안 쌓아놓은 포트폴리오를 날려먹다니..!! ㅜㅜ;;; 엉엉
근데 샤크테일도 기타 버그 수정에 포함되었겠죠? 설마? 아직 게임 실행은 못했는데..
추가: 새 점령맵이 나올지도 모르겠습니다. 기대해볼 만 하군요!!
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