발표 사항
▷ 신규 서브미션 맵 몽키가든 추가!

- 몽키가든에서는 근접무기만 사용이 가능합니다.
- 점령물을 점령 하였을 경우 보조무기(권총류)를 획득 할 수 있습니다.
- 몽키가든에서 획득한 보조무기는 해당 경기에서만 사용이 가능하며,
이미 보조무기를 소지한 캐릭터는 점령을 하여도 보조무기를 획득 할 수 없습니다.
▷ 기타 버그 수정
- 근접무기 데미지 오류수정
- 캐릭터 중첩시 데미지 오류수정
내부 변경 파일
특이 사항
드디어 데미지버그 수정! 예상했던 대로 점령맵 추가!
▷ 신규 서브미션 맵 몽키가든 추가!

- 몽키가든에서는 근접무기만 사용이 가능합니다.
- 점령물을 점령 하였을 경우 보조무기(권총류)를 획득 할 수 있습니다.
- 몽키가든에서 획득한 보조무기는 해당 경기에서만 사용이 가능하며,
이미 보조무기를 소지한 캐릭터는 점령을 하여도 보조무기를 획득 할 수 없습니다.
▷ 기타 버그 수정
- 근접무기 데미지 오류수정
- 캐릭터 중첩시 데미지 오류수정
내부 변경 파일
[GAME_VERSION] CURR=200803031903
[FILES] ./ltmsg.dll.cab
[FILES] ./sa_msgs.dat.cab
[FILES] ./snddrv.dll.cab
[FILES] ./suddenattack.exe.cab
[REZ_SA_PPL] VERSION=200802291201
[REZ_SA_PPL] ./game/sa_ppl/ad1/submarine_512_1.dtx.cab
[REZ_SA_PPL] ./game/sa_ppl/ad1/submarine_512_2.dtx.cab
[REZ_SA_PPL] ./game/sa_ppl/ad1/submarine_512_3.dtx.cab
[REZ_SA_PPL] ./game/sa_ppl/ad1/submarine_512_4.dtx.cab
[REZ_SA_PPL] ./game/sa_ppl/ad1/submarine_768_1.dtx.cab
[REZ_SA_PPL] ./game/sa_ppl/ad1/submarine_768_2.dtx.cab
[REZ_SA_PPL] ./game/sa_ppl/ad1/submarine_768_3.dtx.cab
[REZ_SA_PPL] ./game/sa_ppl/ad1/tank_512_1.dtx.cab
[REZ_SA_PPL] ./game/sa_ppl/ad1/tank_512_2.dtx.cab
[REZ_SA_PPL] ./game/sa_ppl/ad1/warehouse_768_1.dtx.cab
[REZ_SA_PPL] ./game/sa_ppl/ad1/warehouse_768_2.dtx.cab
[REZ_SA_PPL] ./game/sa_ppl/ad1/warehouse_768_3.dtx.cab
[REZ_SA_PPL] ./game/sa_ppl/ad1/zerogravity_512_1.dtx.cab
[REZ_SA_PPL] ./game/sa_ppl/ad1/zerogravity_512_2.dtx.cab
[REZ_SA_PPL] ./game/sa_ppl/ad1/zerogravity_512_3.dtx.cab
[REZ_SA_PPL] ./game/sa_ppl/ad1/zerogravity_512_4.dtx.cab
[REZ_SA_PPL] ./game/sa_ppl/ad1/zerogravity_768_1.dtx.cab
[REZ_SA_PPL] ./game/sa_ppl/ad1/zerogravity_768_2.dtx.cab
[REZ_SA_PPL] ./game/sa_ppl/ad1/zerogravity_768_3.dtx.cab
[REZ_SA_PPL] ./game/sa_ppl/ad2/tank_768_3.dtx.cab
[REZ_SA_PPL] ./game/sa_ppl/ad2/warehouse_768_3.dtx.cab
[REZ_SA_PPL] ./game/sa_ppl/ad3/warehouse_768_3.dtx.cab
[REZ_SA_PPL] ./game/sa_ppl/ad4/tank_768_3.dtx.cab
[REZ_SA_PROPS] VERSION=200802111454
[REZ_SA_PROPS] ./game/sa_props/skins/boneset01.dtx.cab
[REZ_SA_SCRIPTS] VERSION=200803031903
[REZ_SA_SCRIPTS] ./game/sa_scripts/activatetypes.txt.cab
[REZ_SA_SCRIPTS] ./game/sa_scripts/aditem.txt.cab
[REZ_SA_SCRIPTS] ./game/sa_scripts/aibutes.txt.cab
[REZ_SA_SCRIPTS] ./game/sa_scripts/aigoals.txt.cab
[REZ_SA_SCRIPTS] ./game/sa_scripts/ani_replica.txt.cab
[REZ_SA_SCRIPTS] ./game/sa_scripts/ani_stud.txt.cab
[REZ_SA_SCRIPTS] ./game/sa_scripts/attachments.txt.cab
[REZ_SA_SCRIPTS] ./game/sa_scripts/cashitem.txt.cab
[REZ_SA_SCRIPTS] ./game/sa_scripts/clanmark.txt.cab
[REZ_SA_SCRIPTS] ./game/sa_scripts/clientbutes.txt.cab
[REZ_SA_SCRIPTS] ./game/sa_scripts/clientsnd.txt.cab
[REZ_SA_SCRIPTS] ./game/sa_scripts/commands.txt.cab
[REZ_SA_SCRIPTS] ./game/sa_scripts/coopmissions.txt.cab
[REZ_SA_SCRIPTS] ./game/sa_scripts/damagefx.txt.cab
[REZ_SA_SCRIPTS] ./game/sa_scripts/damagetypes.txt.cab
[REZ_SA_SCRIPTS] ./game/sa_scripts/debris.txt.cab
[REZ_SA_SCRIPTS] ./game/sa_scripts/fcrc32.txt.cab
[REZ_SA_SCRIPTS] ./game/sa_scripts/fx.txt.cab
[REZ_SA_SCRIPTS] ./game/sa_scripts/gadgettargets.txt.cab
[REZ_SA_SCRIPTS] ./game/sa_scripts/intelitems.txt.cab
[REZ_SA_SCRIPTS] ./game/sa_scripts/inventory.txt.cab
[REZ_SA_SCRIPTS] ./game/sa_scripts/keyitems.txt.cab
[REZ_SA_SCRIPTS] ./game/sa_scripts/layout.txt.cab
[REZ_SA_SCRIPTS] ./game/sa_scripts/mission.txt.cab
[REZ_SA_SCRIPTS] ./game/sa_scripts/modelbutes.txt.cab
[REZ_SA_SCRIPTS] ./game/sa_scripts/music.txt.cab
[REZ_SA_SCRIPTS] ./game/sa_scripts/popupitems.txt.cab
[REZ_SA_SCRIPTS] ./game/sa_scripts/proptypes.txt.cab
[REZ_SA_SCRIPTS] ./game/sa_scripts/radartypes.txt.cab
[REZ_SA_SCRIPTS] ./game/sa_scripts/relationdata.txt.cab
[REZ_SA_SCRIPTS] ./game/sa_scripts/searchitems.txt.cab
[REZ_SA_SCRIPTS] ./game/sa_scripts/serverbutes.txt.cab
[REZ_SA_SCRIPTS] ./game/sa_scripts/serveroptions.txt.cab
[REZ_SA_SCRIPTS] ./game/sa_scripts/serversnd.txt.cab
[REZ_SA_SCRIPTS] ./game/sa_scripts/skills.txt.cab
[REZ_SA_SCRIPTS] ./game/sa_scripts/sndbutes.txt.cab
[REZ_SA_SCRIPTS] ./game/sa_scripts/sndfilters.txt.cab
[REZ_SA_SCRIPTS] ./game/sa_scripts/surface.txt.cab
[REZ_SA_SCRIPTS] ./game/sa_scripts/triggertypes.txt.cab
[REZ_SA_SCRIPTS] ./game/sa_scripts/weapons.txt.cab
[REZ_SA_SCRIPTS] ./game/sa_scripts/ws_default.txt.cab
[REZ_SA_SCRIPTS] ./game/sa_scripts/ws_replica.txt.cab
[REZ_SA_SCRIPTS] ./game/sa_scripts/ws_stud.txt.cab
[REZ_SA_TEX] COUNT=3152
[REZ_SA_TEX] ./game/sa_tex/angkor/bg_030.dtx.cab
[REZ_SA_TEX] ./game/sa_tex/angkor/bg_031.dtx.cab
[REZ_SA_TEX] ./game/sa_tex/angkor/bg_033.dtx.cab
[REZ_SA_TEX] ./game/sa_tex/angkor/bone02.dtx.cab
[REZ_SA_TEX] ./game/sa_tex/angkor/brick011.dtx.cab
[REZ_SA_TEX] ./game/sa_tex/angkor/brick012.dtx.cab
[REZ_SA_TEX] ./game/sa_tex/angkor/brick013.dtx.cab
[REZ_SA_TEX] ./game/sa_tex/angkor/brick014.dtx.cab
[REZ_SA_TEX] ./game/sa_tex/angkor/brick015.dtx.cab
[REZ_SA_TEX] ./game/sa_tex/angkor/brick016.dtx.cab
[REZ_SA_TEX] ./game/sa_tex/angkor/brick017.dtx.cab
[REZ_SA_TEX] ./game/sa_tex/angkor/brick018.dtx.cab
[REZ_SA_TEX] ./game/sa_tex/angkor/brick019.dtx.cab
[REZ_SA_TEX] ./game/sa_tex/angkor/brick020.dtx.cab
[REZ_SA_TEX] ./game/sa_tex/angkor/brick021.dtx.cab
[REZ_SA_TEX] ./game/sa_tex/angkor/brick022.dtx.cab
[REZ_SA_TEX] ./game/sa_tex/angkor/brick023.dtx.cab
[REZ_SA_TEX] ./game/sa_tex/angkor/brick024.dtx.cab
[REZ_SA_TEX] ./game/sa_tex/angkor/brick025.dtx.cab
[REZ_SA_TEX] ./game/sa_tex/angkor/brick026.dtx.cab
[REZ_SA_TEX] ./game/sa_tex/angkor/brick027.dtx.cab
[REZ_SA_TEX] ./game/sa_tex/angkor/brick028.dtx.cab
[REZ_SA_TEX] ./game/sa_tex/angkor/brick029.dtx.cab
[REZ_SA_TEX] ./game/sa_tex/angkor/brick030.dtx.cab
[REZ_SA_TEX] ./game/sa_tex/angkor/brick031.dtx.cab
[REZ_SA_TEX] ./game/sa_tex/angkor/brick032.dtx.cab
[REZ_SA_TEX] ./game/sa_tex/angkor/brick033.dtx.cab
[REZ_SA_TEX] ./game/sa_tex/angkor/cable02.dtx.cab
[REZ_SA_TEX] ./game/sa_tex/angkor/coconutpalmbark.dtx.cab
[REZ_SA_TEX] ./game/sa_tex/angkor/coconutpalmfrond_rt_2.dtx.cab
[REZ_SA_TEX] ./game/sa_tex/angkor/grass004.dtx.cab
[REZ_SA_TEX] ./game/sa_tex/angkor/ground4.dtx.cab
[REZ_SA_TEX] ./game/sa_tex/angkor/man01.dtx.cab
[REZ_SA_TEX] ./game/sa_tex/angkor/model01.dtx.cab
[REZ_SA_TEX] ./game/sa_tex/angkor/nomal_s.dtx.cab
[REZ_SA_TEX] ./game/sa_tex/angkor/sky_018side.dtx.cab
[REZ_SA_TEX] ./game/sa_tex/angkor/sky_018top.dtx.cab
[REZ_SA_TEX] ./game/sa_tex/angkor/steel_factout.dtx.cab
[REZ_SA_TEX] ./game/sa_tex/angkor/steel_yell01.dtx.cab
[REZ_SA_TEX] ./game/sa_tex/angkor/stonewall_007.dtx.cab
[REZ_SA_TEX] ./game/sa_tex/angkor/stonewall_015.dtx.cab
[REZ_SA_TEX] ./game/sa_tex/angkor/stonewall_025.dtx.cab
[REZ_SA_TEX] ./game/sa_tex/angkor/stonewall_027.dtx.cab
[REZ_SA_TEX] ./game/sa_tex/angkor/wood001.dtx.cab
[REZ_SA_TEX] ./game/sa_tex/angkor/wood01.dtx.cab
[REZ_SA_TEX] ./game/sa_tex/angkor/wood104.dtx.cab
[REZ_SA_TEX] ./game/sa_tex/angkor/wood_yell02.dtx.cab
[REZ_SA_WORLDS] COUNT=515
[REZ_SA_WORLDS] VERSION=200803031101
[REZ_SA_WORLDS] ./game/sa_worlds/loading/angkor/angkor_b_01.dtx.cab
[REZ_SA_WORLDS] ./game/sa_worlds/loading/angkor/angkor_b_02.dtx.cab
[REZ_SA_WORLDS] ./game/sa_worlds/loading/angkor/angkor_b_03.dtx.cab
[REZ_SA_WORLDS] ./game/sa_worlds/loading/angkor/angkor_b_04.dtx.cab
[REZ_SA_WORLDS] ./game/sa_worlds/loading/angkor/angkor_b_05.dtx.cab
[REZ_SA_WORLDS] ./game/sa_worlds/loading/angkor/angkor_b_06.dtx.cab
[REZ_SA_WORLDS] ./game/sa_worlds/loading/angkor/angkor_r_01.dtx.cab
[REZ_SA_WORLDS] ./game/sa_worlds/loading/angkor/angkor_r_02.dtx.cab
[REZ_SA_WORLDS] ./game/sa_worlds/loading/angkor/angkor_r_03.dtx.cab
[REZ_SA_WORLDS] ./game/sa_worlds/loading/angkor/angkor_r_04.dtx.cab
[REZ_SA_WORLDS] ./game/sa_worlds/loading/angkor/angkor_r_05.dtx.cab
[REZ_SA_WORLDS] ./game/sa_worlds/loading/angkor/angkor_r_06.dtx.cab
[REZ_SA_WORLDS] ./game/sa_worlds/project/angkor.dat.cab
[REZ_SA_WORLDS] ./game/sa_worlds/screenshot/angkor.dtx.cab
[REZ_GAME_FILE] VERSION=200803031902
[REZ_GAME_FILE] ./game/clientfx.fxd.cab
[REZ_GAME_FILE] ./game/cres.dll.cab
[REZ_GAME_FILE] ./game/cshell.dll.cab
[REZ_GAME_FILE] ./game/object.lto.cab
[REZ_GAME_FILE] ./game/sres.dll.cab
[FILES] ./ltmsg.dll.cab
[FILES] ./sa_msgs.dat.cab
[FILES] ./snddrv.dll.cab
[FILES] ./suddenattack.exe.cab
[REZ_SA_PPL] VERSION=200802291201
[REZ_SA_PPL] ./game/sa_ppl/ad1/submarine_512_1.dtx.cab
[REZ_SA_PPL] ./game/sa_ppl/ad1/submarine_512_2.dtx.cab
[REZ_SA_PPL] ./game/sa_ppl/ad1/submarine_512_3.dtx.cab
[REZ_SA_PPL] ./game/sa_ppl/ad1/submarine_512_4.dtx.cab
[REZ_SA_PPL] ./game/sa_ppl/ad1/submarine_768_1.dtx.cab
[REZ_SA_PPL] ./game/sa_ppl/ad1/submarine_768_2.dtx.cab
[REZ_SA_PPL] ./game/sa_ppl/ad1/submarine_768_3.dtx.cab
[REZ_SA_PPL] ./game/sa_ppl/ad1/tank_512_1.dtx.cab
[REZ_SA_PPL] ./game/sa_ppl/ad1/tank_512_2.dtx.cab
[REZ_SA_PPL] ./game/sa_ppl/ad1/warehouse_768_1.dtx.cab
[REZ_SA_PPL] ./game/sa_ppl/ad1/warehouse_768_2.dtx.cab
[REZ_SA_PPL] ./game/sa_ppl/ad1/warehouse_768_3.dtx.cab
[REZ_SA_PPL] ./game/sa_ppl/ad1/zerogravity_512_1.dtx.cab
[REZ_SA_PPL] ./game/sa_ppl/ad1/zerogravity_512_2.dtx.cab
[REZ_SA_PPL] ./game/sa_ppl/ad1/zerogravity_512_3.dtx.cab
[REZ_SA_PPL] ./game/sa_ppl/ad1/zerogravity_512_4.dtx.cab
[REZ_SA_PPL] ./game/sa_ppl/ad1/zerogravity_768_1.dtx.cab
[REZ_SA_PPL] ./game/sa_ppl/ad1/zerogravity_768_2.dtx.cab
[REZ_SA_PPL] ./game/sa_ppl/ad1/zerogravity_768_3.dtx.cab
[REZ_SA_PPL] ./game/sa_ppl/ad2/tank_768_3.dtx.cab
[REZ_SA_PPL] ./game/sa_ppl/ad2/warehouse_768_3.dtx.cab
[REZ_SA_PPL] ./game/sa_ppl/ad3/warehouse_768_3.dtx.cab
[REZ_SA_PPL] ./game/sa_ppl/ad4/tank_768_3.dtx.cab
[REZ_SA_PROPS] VERSION=200802111454
[REZ_SA_PROPS] ./game/sa_props/skins/boneset01.dtx.cab
[REZ_SA_SCRIPTS] VERSION=200803031903
[REZ_SA_SCRIPTS] ./game/sa_scripts/activatetypes.txt.cab
[REZ_SA_SCRIPTS] ./game/sa_scripts/aditem.txt.cab
[REZ_SA_SCRIPTS] ./game/sa_scripts/aibutes.txt.cab
[REZ_SA_SCRIPTS] ./game/sa_scripts/aigoals.txt.cab
[REZ_SA_SCRIPTS] ./game/sa_scripts/ani_replica.txt.cab
[REZ_SA_SCRIPTS] ./game/sa_scripts/ani_stud.txt.cab
[REZ_SA_SCRIPTS] ./game/sa_scripts/attachments.txt.cab
[REZ_SA_SCRIPTS] ./game/sa_scripts/cashitem.txt.cab
[REZ_SA_SCRIPTS] ./game/sa_scripts/clanmark.txt.cab
[REZ_SA_SCRIPTS] ./game/sa_scripts/clientbutes.txt.cab
[REZ_SA_SCRIPTS] ./game/sa_scripts/clientsnd.txt.cab
[REZ_SA_SCRIPTS] ./game/sa_scripts/commands.txt.cab
[REZ_SA_SCRIPTS] ./game/sa_scripts/coopmissions.txt.cab
[REZ_SA_SCRIPTS] ./game/sa_scripts/damagefx.txt.cab
[REZ_SA_SCRIPTS] ./game/sa_scripts/damagetypes.txt.cab
[REZ_SA_SCRIPTS] ./game/sa_scripts/debris.txt.cab
[REZ_SA_SCRIPTS] ./game/sa_scripts/fcrc32.txt.cab
[REZ_SA_SCRIPTS] ./game/sa_scripts/fx.txt.cab
[REZ_SA_SCRIPTS] ./game/sa_scripts/gadgettargets.txt.cab
[REZ_SA_SCRIPTS] ./game/sa_scripts/intelitems.txt.cab
[REZ_SA_SCRIPTS] ./game/sa_scripts/inventory.txt.cab
[REZ_SA_SCRIPTS] ./game/sa_scripts/keyitems.txt.cab
[REZ_SA_SCRIPTS] ./game/sa_scripts/layout.txt.cab
[REZ_SA_SCRIPTS] ./game/sa_scripts/mission.txt.cab
[REZ_SA_SCRIPTS] ./game/sa_scripts/modelbutes.txt.cab
[REZ_SA_SCRIPTS] ./game/sa_scripts/music.txt.cab
[REZ_SA_SCRIPTS] ./game/sa_scripts/popupitems.txt.cab
[REZ_SA_SCRIPTS] ./game/sa_scripts/proptypes.txt.cab
[REZ_SA_SCRIPTS] ./game/sa_scripts/radartypes.txt.cab
[REZ_SA_SCRIPTS] ./game/sa_scripts/relationdata.txt.cab
[REZ_SA_SCRIPTS] ./game/sa_scripts/searchitems.txt.cab
[REZ_SA_SCRIPTS] ./game/sa_scripts/serverbutes.txt.cab
[REZ_SA_SCRIPTS] ./game/sa_scripts/serveroptions.txt.cab
[REZ_SA_SCRIPTS] ./game/sa_scripts/serversnd.txt.cab
[REZ_SA_SCRIPTS] ./game/sa_scripts/skills.txt.cab
[REZ_SA_SCRIPTS] ./game/sa_scripts/sndbutes.txt.cab
[REZ_SA_SCRIPTS] ./game/sa_scripts/sndfilters.txt.cab
[REZ_SA_SCRIPTS] ./game/sa_scripts/surface.txt.cab
[REZ_SA_SCRIPTS] ./game/sa_scripts/triggertypes.txt.cab
[REZ_SA_SCRIPTS] ./game/sa_scripts/weapons.txt.cab
[REZ_SA_SCRIPTS] ./game/sa_scripts/ws_default.txt.cab
[REZ_SA_SCRIPTS] ./game/sa_scripts/ws_replica.txt.cab
[REZ_SA_SCRIPTS] ./game/sa_scripts/ws_stud.txt.cab
[REZ_SA_TEX] COUNT=3152
[REZ_SA_TEX] ./game/sa_tex/angkor/bg_030.dtx.cab
[REZ_SA_TEX] ./game/sa_tex/angkor/bg_031.dtx.cab
[REZ_SA_TEX] ./game/sa_tex/angkor/bg_033.dtx.cab
[REZ_SA_TEX] ./game/sa_tex/angkor/bone02.dtx.cab
[REZ_SA_TEX] ./game/sa_tex/angkor/brick011.dtx.cab
[REZ_SA_TEX] ./game/sa_tex/angkor/brick012.dtx.cab
[REZ_SA_TEX] ./game/sa_tex/angkor/brick013.dtx.cab
[REZ_SA_TEX] ./game/sa_tex/angkor/brick014.dtx.cab
[REZ_SA_TEX] ./game/sa_tex/angkor/brick015.dtx.cab
[REZ_SA_TEX] ./game/sa_tex/angkor/brick016.dtx.cab
[REZ_SA_TEX] ./game/sa_tex/angkor/brick017.dtx.cab
[REZ_SA_TEX] ./game/sa_tex/angkor/brick018.dtx.cab
[REZ_SA_TEX] ./game/sa_tex/angkor/brick019.dtx.cab
[REZ_SA_TEX] ./game/sa_tex/angkor/brick020.dtx.cab
[REZ_SA_TEX] ./game/sa_tex/angkor/brick021.dtx.cab
[REZ_SA_TEX] ./game/sa_tex/angkor/brick022.dtx.cab
[REZ_SA_TEX] ./game/sa_tex/angkor/brick023.dtx.cab
[REZ_SA_TEX] ./game/sa_tex/angkor/brick024.dtx.cab
[REZ_SA_TEX] ./game/sa_tex/angkor/brick025.dtx.cab
[REZ_SA_TEX] ./game/sa_tex/angkor/brick026.dtx.cab
[REZ_SA_TEX] ./game/sa_tex/angkor/brick027.dtx.cab
[REZ_SA_TEX] ./game/sa_tex/angkor/brick028.dtx.cab
[REZ_SA_TEX] ./game/sa_tex/angkor/brick029.dtx.cab
[REZ_SA_TEX] ./game/sa_tex/angkor/brick030.dtx.cab
[REZ_SA_TEX] ./game/sa_tex/angkor/brick031.dtx.cab
[REZ_SA_TEX] ./game/sa_tex/angkor/brick032.dtx.cab
[REZ_SA_TEX] ./game/sa_tex/angkor/brick033.dtx.cab
[REZ_SA_TEX] ./game/sa_tex/angkor/cable02.dtx.cab
[REZ_SA_TEX] ./game/sa_tex/angkor/coconutpalmbark.dtx.cab
[REZ_SA_TEX] ./game/sa_tex/angkor/coconutpalmfrond_rt_2.dtx.cab
[REZ_SA_TEX] ./game/sa_tex/angkor/grass004.dtx.cab
[REZ_SA_TEX] ./game/sa_tex/angkor/ground4.dtx.cab
[REZ_SA_TEX] ./game/sa_tex/angkor/man01.dtx.cab
[REZ_SA_TEX] ./game/sa_tex/angkor/model01.dtx.cab
[REZ_SA_TEX] ./game/sa_tex/angkor/nomal_s.dtx.cab
[REZ_SA_TEX] ./game/sa_tex/angkor/sky_018side.dtx.cab
[REZ_SA_TEX] ./game/sa_tex/angkor/sky_018top.dtx.cab
[REZ_SA_TEX] ./game/sa_tex/angkor/steel_factout.dtx.cab
[REZ_SA_TEX] ./game/sa_tex/angkor/steel_yell01.dtx.cab
[REZ_SA_TEX] ./game/sa_tex/angkor/stonewall_007.dtx.cab
[REZ_SA_TEX] ./game/sa_tex/angkor/stonewall_015.dtx.cab
[REZ_SA_TEX] ./game/sa_tex/angkor/stonewall_025.dtx.cab
[REZ_SA_TEX] ./game/sa_tex/angkor/stonewall_027.dtx.cab
[REZ_SA_TEX] ./game/sa_tex/angkor/wood001.dtx.cab
[REZ_SA_TEX] ./game/sa_tex/angkor/wood01.dtx.cab
[REZ_SA_TEX] ./game/sa_tex/angkor/wood104.dtx.cab
[REZ_SA_TEX] ./game/sa_tex/angkor/wood_yell02.dtx.cab
[REZ_SA_WORLDS] COUNT=515
[REZ_SA_WORLDS] VERSION=200803031101
[REZ_SA_WORLDS] ./game/sa_worlds/loading/angkor/angkor_b_01.dtx.cab
[REZ_SA_WORLDS] ./game/sa_worlds/loading/angkor/angkor_b_02.dtx.cab
[REZ_SA_WORLDS] ./game/sa_worlds/loading/angkor/angkor_b_03.dtx.cab
[REZ_SA_WORLDS] ./game/sa_worlds/loading/angkor/angkor_b_04.dtx.cab
[REZ_SA_WORLDS] ./game/sa_worlds/loading/angkor/angkor_b_05.dtx.cab
[REZ_SA_WORLDS] ./game/sa_worlds/loading/angkor/angkor_b_06.dtx.cab
[REZ_SA_WORLDS] ./game/sa_worlds/loading/angkor/angkor_r_01.dtx.cab
[REZ_SA_WORLDS] ./game/sa_worlds/loading/angkor/angkor_r_02.dtx.cab
[REZ_SA_WORLDS] ./game/sa_worlds/loading/angkor/angkor_r_03.dtx.cab
[REZ_SA_WORLDS] ./game/sa_worlds/loading/angkor/angkor_r_04.dtx.cab
[REZ_SA_WORLDS] ./game/sa_worlds/loading/angkor/angkor_r_05.dtx.cab
[REZ_SA_WORLDS] ./game/sa_worlds/loading/angkor/angkor_r_06.dtx.cab
[REZ_SA_WORLDS] ./game/sa_worlds/project/angkor.dat.cab
[REZ_SA_WORLDS] ./game/sa_worlds/screenshot/angkor.dtx.cab
[REZ_GAME_FILE] VERSION=200803031902
[REZ_GAME_FILE] ./game/clientfx.fxd.cab
[REZ_GAME_FILE] ./game/cres.dll.cab
[REZ_GAME_FILE] ./game/cshell.dll.cab
[REZ_GAME_FILE] ./game/object.lto.cab
[REZ_GAME_FILE] ./game/sres.dll.cab
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